A Cure For Wellness is a film full of secrets, many of which rightfully deserve to remain as such until viewing of the film. Our story revolves around a young executive named Lockhart (Dane DeHaan), who has recently been promoted to a higher up job after the death of a co-worker. His company’s CEO (Harry Groener) has taken an unexpected, overlong holiday from which he has not returned. Soon, the company receives a letter explaining his absence, along with his plans to remain on retreat. With the company’s best interest in mind, Lockhart sets off on a business trip to a mysterious “wellness centre,” hoping to find the CEO and bring him back to America. And that’s when things start getting weird.
This film is not at all what I expected it to be, both for better and worse. Despite it being extremely well edited and highly enthralling, do try your best to avoid the trailers. Granted, the plot is well hidden, most of the twists and turns kept locked away, but the visuals, all of which are extremely disturbing, deserve to be seen for the first time while watching the film. I was fortunate enough to have only seen the teaser trailer, which thankfully doesn’t reveal all that much as this is a film worth going into with as little previous knowledge as possible. It’s a slow raveling, highly atmospheric thriller that’s unsettlingly profound and wholeheartedly original. While I found it to be somewhat tamer than anticipated, it’s gruesome nature is undeniable.
Describing A Cure For Wellness as being nonsensical in nature is an extreme understatement. The film delves deep into its several intertwined plotlines, uncovering the mystery behind his wicked place while bringing new questions to light. Certain smaller elements are predictable, some to higher degrees of sense than others, but most of the plot twists receive their desired shock vale. This is a movie that revels in its own narrative incoherence, deliberately playing with your head and experimenting in all the right ways. A lot doesn’t make sense, and even more is left without explanation, but it’s all part of the game, for good and for bad. It’s frequently infuriating, yes, and the third act goes full ‘Pirates of the Caribbean’ on us, but trying to internally work out what’s going on is so much fun.
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