I don’t really remember what happened in the first two Maze Runner movies. Select plot elements remain, but for the most part, there’s nothing, especially when it comes to the second installment, The Scorch Trials. But when going into Maze Runner: The Death Cure, it doesn’t take long to figure out where things have been and where they’re headed. Thomas (Dylan O’Brien) is on the run, attempting to flee from the evil company WCKD, who first put him in the maze all those years ago. But things go askew when Thomas and Newt (Thomas Brodie-Sangster) must infiltrate the head building of WCKD to save their friends and escape a hoard of bloodthirsty zombies.
The action set pieces offer the occasional moment of fun, but it’s all a bunch of loud noise with very few memorable moments. When we finally get to the actual infiltration of the company, a sequence that sadly only lasts about five minutes, The Death Cure peaks. Despite its many, many, many familiarities to almost every other movie within this genre, I had fun with the Mission: Impossible meets Oceans Eleven-esque sequence. Sure, literally everything that happens in it makes absolutely no sense and contradicts itself about seventeen times, with characters just magically getting through zones they specifically state can’t be gotten through, but it’s a standout moment.
However, the worst thing this film did is something that was entirely out of its control. It’s released about three years too late. Nobody gives a shit anymore. Even the first Maze Runner arrived at a time where these movies were slowly losing steam in a post-Hunger Games world where all attempts at replicating its success have fallen short. Sadly, this film was scheduled for a release early last year (which, even then, was too late), but after Dylan O’Brien sustained injuries on set, the film was postponed. But that doesn’t save the fact that this trilogy just should’ve have been finished. At least Divergent had the decency to cancel its final installment.
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